Narrative Designer & AAA Game Writer
Crafting stories, worlds, and characters for global AAA games.
About Me
I’m Paul C. R. Monk — an award-winning narrative designer, senior scriptwriter, and novelist with experience crafting stories, characters, and worlds for console, PC, and mobile games.
My credits include:
- Assassin’s Creed: Syndicate (WGA-nominated)
- Syberia: The World Before (Gamescom Best PC Game Winner, 2021)
- Raid: Shadow Legends ($1B+ lifetime revenue)
- Lead Narrative roles at FunPlus and Plarium
- Narrative Director roles at ByteDance and Happy Elements
I specialise in story structure, worldbuilding, character arcs, cinematic scripts, and VO direction for both console and mobile AAA titles.
Based in China and working globally, I offer freelance and consulting services to studios seeking expert narrative support.
Narrative Services
Narrative Design
- Story pillars & worldbuilding
- Campaign arcs & quest flow
- Gameplay-integrated storytelling
- Narrative documentation (design bibles, tone guides)
Game Writing
- Cinematics (full scripts + staging notes)
- Branching dialogue & questlines
- Hero stories and character bios
- In-game texts, journals, items, flavour writing
Team Leadership & Direction
- Lead narrative designer / narrative director roles
- VO direction (remote & onsite)
- Mocap script preparation and session direction
- Mentoring junior writers
- Cross-discipline collaboration with design, art, and audio
Editorial & Localisation
- English script polish
- Rewriting translated scripts
- Style harmonisation for multi-writer teams
AI-Enhanced Narrative Workflow
- Iteration pipelines using AI tools
- Dialogue variation & prototyping
- Ethical AI-assisted creative processes (human-overseen)
Selected Game Credits
AAA Console & PC
- Assassin’s Creed: Syndicate (Ubisoft)
- Syberia: The World Before (Microids)
- Skull & Bones early development (Ubisoft Singapore)
- Might & Magic (Ubisoft)
- Ghost Recon Warfighter 2 (Ubisoft)
AAA Mobile / Live Service
- Raid: Shadow Legends (Plarium)
- Call of Antia (FunPlus)
- Unannounced AAA Survival (ByteDance)
- Unannounced Fantasy Naval RPG (Happy Elements)
Roles & Contributions
Across these projects, I have contributed:
- Main path cinematic scripts
- Full campaign stories
- Side quests & branching dialogue
- Character development and hero arcs
- VO scripts and session direction
- Lore documentation
- Narrative design documentation
- Creative direction for narrative teams
- Collaboration with design, art, audio, and production
- Narrative-led gameplay design
Contact
📩 Interested in working together?
I’m available for freelance and consulting roles.
- Email: paulcrmonk@gmail.com
- LinkedIn: linkedin.com/in/paulcrmonk
Game Credits






